In this fiercely ambitious study, Meredith Anne Hoy seeks to reestablish the very definitions of digital art and aesthetics in art history. She begins by problematizing the notion of digital aesthetics, tracing the nineteenth- and twentieth-century movements that sought to break art down into its constituent elements, which in many ways predicted and paved the way for our acceptance of digital art. Through a series of case studies, Hoy questions the separation between analog and digital art and finds that while there may be sensual and experiential differences, they fall within the same technological categories. She also discusses computational art, in which the sole act of creation is the building of a self-generating algorithm. The medium isn't the message-what really matters is the degree to which the viewer can sense a creative hand in the art.
Well-known outdoor expert Dave Canterbury offers basic techniques and essential information for primitive wilderness survival in this new heavy-duty pocket guide series from Waterford Press. Perfect for throwing into an overnight pack or brushing up on skills before an expedition, these waterproof, rip-proof guides can be used on their own or in conjunction with one another, similar to the method used in Canterbury's unprecedented Pathfinder System. Covering everything from what to include in a survival kit and improvised tracking techniques to signaling for rescue and building shelter, this collection is ideal for outdoor adventurers of any skill level and provides indispensable wilderness information for all situations.
Proper baiting, target areas, signpost setting, and simple trap triggers are a few of the methods outlined in this how-to guide. Straightforward instruction and simple trap sets will ensure that the many snares included can be set with a minimal expenditure of energy for maximum success.
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