Unmanned aircraft systems (UASs) are revolutionizing the way we explore our global environment. Whether it's to monitor severe weather events or used in a military operation, these machines and the components that operate them are changing the way we approach flight. In his book, Designing Unmanned Aircraft Systems: A Comprehensive Approach, Jay Gundlach investigates all elements of UAS design, including architectural options, and design drivers across diverse systems classes. As the most authoritative single reference on UAS design, the book provides readers a solid understanding of the end-to-end unmanned aircraft system and gain a deeper appreciation for the multidisciplinary nature of UAS design. Topics Discussed Approach for developing competitive, balanced unmanned aircraft systems through a multidisciplinary systems philosophy Extensive survey and analysis of unmanned aircraft launch and recovery techniques, along with selection and design processes Communication systems Derivations of electric aircraft performance equations Overview of mission planning system and control station software functionality Design of aircraft geometry and payload placement Overview of ground control station types and functionality Cost analysis Special Features Equations with solutions at the chapter level Graphics such as line drawings, plots, and images illustrate the problem formulation, communicate data, or highlight system design features Use of examples Case histories
Switching theory and logic design provide mathematical foundations and tools for digital system design that is an essential part in the research and development in almost all areas of modern technology. The vast complexity of modern digital systems implies that they can only be handled by computer aided design tools that are built on sophisticated mathematical models. Fundamentals of Switching Theory and Logic Design is aimed at providing an accessible introduction to these mathematical techniques that underlie the design tools and that are necessary for understanding their capabilities and limitations.
As is typical to many disciplines a high level of abstraction enables a unified treatment of many methodologies and techniques as well as provides a deep understanding of the subject in general. The drawback is that without a hands-on touch on the details it is difficult to develop an intuitive understanding of the techniques. We try to combine these views by providing hands-on examples on the techniques while binding these to the more general theory that is developed in parallel. For instance, the use of vector spaces and group theory unifies the spectral (Fourier-like) interpretation of polynomial, and graphic (decision diagrams) representations of logic functions, as well as provides new methods for optimization of logic functions.
Consequently, Fundamentals of Switching Theory and Logic Design discusses the fundamentals of switching theory and logic design from a slightly alternative point of view and also presents links between switching theory and related areas of signal processing and system theory. It also covers the core topics recommended in IEEE/ACM curricula for teaching and study in this area. Further, it contains several elective sections discussing topics for further research work in this area
Graphic Design for Architects is a handbook of techniques, explanations and examples of graphic design most relevant to architects. The book covers a variety of scales of graphic design, everything from portfolio design and competition boards, to signage and building super-graphics - to address every phase of architectural production.
This book combines and expands on information typically found in graphic design, information design, and architectural graphics books. As architectural communication increases to include more territory and components of a project, it is important for designers to be knowledgeable about the various ways in which to communicate visually. For instance, signage should be designed as part of the process - not something added at the end of a project; and the portfolio is a manifestation of how the designer works, not just an application to sell a design sensibility. In thinking about architecture as a systematic and visual project, the graphic design techniques outlined in this book will help architects process, organize and structure their work through the lens of visual communication.
Each chapter is titled and organized by common architectural modes of communication and production. The chapters speak to architects by directly addressing projects and topics relevant to their work, while the information inside each chapter presents graphic design methods to achieve the architects' work. In this way, readers don't have to search through graphic design books to figure out what's relevant to them - this book provides a complete reference of graphic techniques and methods most useful to architects in getting their work done.
Hornsby/Lial/Rockswold's Graphical Approach covers functions through a consistent four part analytical process that asks students to 1) Examine the nature of the graph 2) Solve a typical equation analytically and graphically 3) Solve the related inequality analytically and graphically, and finally, 4) Apply analytic and graphical methods to solve an application of that class of function.
Note: You are purchasing a standalone product; MyMathLab does not come packaged with this content. MyMathLab is not a self-paced technology and should only be purchased when required by an instructor. If you would like to purchaseboth the physical text and MyMathLab, search for:
0321900324 / 9780321900326 A Graphical Approach to Precalculus with Limits Plus MyMathLab with eText-- Access Card Package
Package consists of:
0321431308 / 9780321431301 MyMathLab -- Glue-in Access Card
0321654064 / 9780321654069 MyMathLab Inside Star Sticker
0321900820 / 9780321900821 A Graphical Approach to Precalculus with Limits
Written primarily to support a Junior-Senior level sequence of courses in Mechanical Engineering Design, this text takes the viewpoint that <i>failure prevention</i> is the cornerstone concept underlying all mechanical design activity. The text is presented in two parts, <i>Part I--Engineering Principles</i>, containing 7 chapters, and <i>Part II--Design Applications</i>, containing 13 chapters. Due to its organization, the text can also be conveniently used as the basis for continuing education courses or short-courses directed toward graduate engineers, as well as a reference book for mechanical designers engaged in professional practice.
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